Commit Graph

211 Commits

Author SHA1 Message Date
qadan
3ba3fcf2db dm room chest moved to global. ensuring base rules for owg 2020-02-10 01:02:27 -04:00
qadan
ff3b879a02 more idiomatic, bugfix too 2020-02-10 00:38:55 -04:00
qadan
8d5fc3051e adding to inverted 2020-02-09 18:57:55 -04:00
qadan
50687131e8 oh yeah 2020-02-09 18:53:22 -04:00
qadan
36333b3a49 not sure where this went 2020-02-09 18:52:07 -04:00
qadan
a5f585ce7c fix bunny logic 2020-02-09 18:43:15 -04:00
qadan
79339a5fdf thats not where that is 2020-02-09 15:14:15 -04:00
qadan
08d908b9fc fixing bunny dmd stuff 2020-02-09 15:06:55 -04:00
qadan
a8a12d14ba wip stuff 2020-02-09 13:54:59 -04:00
qadan
e4ab046027 ensure inverted runs 2020-02-08 19:00:21 -04:00
qadan
c6cf8c1ebe fix bunny rules n stuff 2020-02-08 15:18:17 -04:00
qadan
c20fe90c0f maybe broken stuff oh boy 2020-02-08 12:29:55 -04:00
qadan
bcb509937a more dmd stuff 2020-02-07 15:15:30 -04:00
qadan
fd4f91144b probably still missing things 2020-02-07 13:13:13 -04:00
qadan
96c07eccc2 expanding some rules 2020-02-06 17:17:13 -04:00
qadan
9521a0dbc9 cleaned up bunny dw, bunny revival 2020-02-06 14:46:15 -04:00
qadan
d22ccdedb3 some changes 2020-02-06 12:20:50 -04:00
Fabian Dill
9659d01ed4 fix up some ohko stuff 2020-02-04 11:13:42 +01:00
qadan
4b7694b50f updates 2020-01-28 18:19:07 -04:00
qadan
348887ce92 merge conflicts 2020-01-15 19:37:39 -04:00
qadan
277d3ed713 wheee 2020-01-15 19:25:36 -04:00
qadan
c677a875f2 accidentally another thing 2020-01-09 14:43:21 -05:00
qadan
62e84dfafd entrances and locations 2020-01-06 13:48:14 -05:00
qadan
f151b05b49 accidentally a thing 2020-01-06 12:53:38 -04:00
qadan
12c5e3a390 first pass at superbunny rules 2020-01-03 18:43:50 -04:00
qadan
acce83a8d8 accidentally moved a thing 2020-01-03 04:06:00 -04:00
qadan
c09fab64f8 first pass at owg logic support 2020-01-03 04:02:15 -04:00
qadan
4d631adf7b getting there ... somethings up, needs testing 2020-01-03 03:49:56 -04:00
qadan
0547606207 close to first pass 2020-01-02 23:59:28 -04:00
qadan
901b25952d owg start 2020-01-02 13:08:01 -04:00
Bonta-kun
0de0467b5c Inverted: connect lake hylia island to lw 2020-01-01 18:12:23 +01:00
Bonta-kun
41009c85c7 nologic inverted: reachable castle ledge 2019-12-28 01:12:45 +01:00
Bonta-kun
80d9fda10f Rules: allow triforce pieces to be in other players world 2019-12-18 20:56:58 +01:00
Bonta-kun
2b184d072b Rules: fix trock key logic for the big key chest "always allow" rule 2019-12-18 20:51:38 +01:00
Bonta-kun
8721310cf7 World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes 2019-12-18 20:45:51 +01:00
Bonta-kun
d9281adc07 Individual settings: accessibility 2019-12-17 12:14:29 +01:00
Bonta-kun
642bf65843 Skip the sewers door key check in standard retro since we cannot access the shop yet 2019-12-17 00:19:47 +01:00
Bonta-kun
1315eb55cf Individual settings: map/compass/key/bk shuffle 2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77 Individual settings: crystals_ganon crystals_gt openpyramid 2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43 Individual settings: shuffle 2019-12-16 18:24:34 +01:00
Bonta-kun
c1788c070d Individual settings: goal 2019-12-16 16:55:00 +01:00
Bonta-kun
9ca755d5b2 Individual settings: swords 2019-12-16 16:54:57 +01:00
Bonta-kun
ab28858a8f Individual settings: mode 2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e Individual settings: logic 2019-12-16 13:26:07 +01:00
Bonta-kun
fc9d1b501b Replace keysanity with map/compass/key/bk shuffle 2019-12-13 22:37:52 +01:00
Bonta-kun
25068bcfdd Added an option to pre-open the pyramid hole (aka "fast ganon") 2019-12-12 09:20:32 +01:00
Bonta-kun
4ca063be54 Reimplement random weapon standard start, the previous one did not make sense in a multiworld context and rework castle chests logic, bombs start is now possible 2019-12-11 11:41:05 +01:00
cassidoxa
7a6c22c452 Add flippers rule to East Dark World Pier in inverted 2019-12-05 19:20:29 -05:00
AmazingAmpharos
e6793e36f2 Inverted logic improvements
This reformats the Rules.py file to no longer have quite so many totally redundant rules between inverted and non-inverted. In the process, it fixes an insanity only issue wherein the magic bat in inverted was set to always require Pearl (only in insanity can this not be true). Additionally, the inverted super bomb rules are completely reworked to be a lot more accurate (including preventing Desert Palace (East) from having the bomb shop at all in inverted insanity) and an obscure case involving non-inverted insanity super bomb return has a logic fix.
2019-10-01 03:17:40 -05:00
cassidoxa
2859acef7d Swordless rom writes and inverted fixes
* Update Swordless rom writes

* Remove swordless as possible mode in ItemList.py

* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules

* Update Link's House Shuffling in inverted insanity

* More isolated entrances not to put Link's House at

* Fix Link's House in dungeons shuffles

* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00