Fabian Dill 
							
						 
					 
					
						
						
							
						
						74c30ce09a 
					 
					
						
						
							
							Fill: remove/delay some LttP imports  
						
						
						
						
					 
					
						2021-09-02 03:45:37 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						fd6e009c4b 
					 
					
						
						
							
							Fill: fix placing non_local + non advancement items  
						
						
						
						
					 
					
						2021-08-30 22:20:44 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						30ac7baa2c 
					 
					
						
						
							
							FactorioClient: Batch-Send RCON commands when receiving catch-up locations and multiple items.  
						
						
						
						
					 
					
						2021-08-24 09:52:12 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a532ceeb0a 
					 
					
						
						
							
							AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead  
						
						... 
						
						
						
						AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items
This feels like it improved generation chance. Might not be the case. 
						
						
					 
					
						2021-08-10 09:47:28 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						9ec0680ce5 
					 
					
						
						
							
							LttP: move game specific fill to new AutoWorld fill_hook  
						
						
						
						
					 
					
						2021-08-10 09:03:44 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						299036ecca 
					 
					
						
						
							
							LttP: move some LttP specific things more towards locations where they belong.  
						
						
						
						
					 
					
						2021-08-10 08:00:53 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ba3bb201cd 
					 
					
						
						
							
							Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld  
						
						... 
						
						
						
						Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos 
						
						
					 
					
						2021-08-09 09:15:41 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						af30d8b7cd 
					 
					
						
						
							
							ensure Hyrule Castle Small Key locality in standard + small key shuffle  
						
						
						
						
					 
					
						2021-07-24 01:42:00 +02:00 
						 
				 
			
				
					
						
							
							
								espeon65536 
							
						 
					 
					
						
						
							
						
						64c80c32f0 
					 
					
						
						
							
							update exclusion procedure for clarity  
						
						
						
						
					 
					
						2021-07-23 18:18:32 +00:00 
						 
				 
			
				
					
						
							
							
								espeon65536 
							
						 
					 
					
						
						
							
						
						12eba33dbf 
					 
					
						
						
							
							separate fill step for nonadvancement nonexcluded items  
						
						
						
						
					 
					
						2021-07-23 18:18:32 +00:00 
						 
				 
			
				
					
						
							
							
								espeon65536 
							
						 
					 
					
						
						
							
						
						0eee1f2d01 
					 
					
						
						
							
							add separate can_exclude property, so non-progression items can be marked non-excluded  
						
						
						
						
					 
					
						2021-07-23 18:18:32 +00:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2fc4006dfa 
					 
					
						
						
							
							RIP: MultiMystery and Mystery, now there's just Generate  
						
						... 
						
						
						
						Other changes:
host.yaml Multi Mystery options were moved and changed
generate_output now has an output_directory argument
MultiWorld.get_game_players(<game>) now replaces <game>_player_ids
Python venv should now work properly 
						
						
					 
					
						2021-07-21 18:08:15 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						304f63aedf 
					 
					
						
						
							
							Merge branch 'espeon' into Archipelago_Main  
						
						... 
						
						
						
						# Conflicts:
#	playerSettings.yaml 
						
						
					 
					
						2021-06-21 02:49:06 +02:00 
						 
				 
			
				
					
						
							
							
								espeon65536 
							
						 
					 
					
						
						
							
						
						deff356910 
					 
					
						
						
							
							Added HMG check to all checks for OWG and NL  
						
						
						
						
					 
					
						2021-06-14 22:10:26 -05:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						59a56c803a 
					 
					
						
						
							
							Log which player's plando has caused a placement failure  
						
						
						
						
					 
					
						2021-06-14 23:42:13 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						cea2f81b86 
					 
					
						
						
							
							remove IRH special rule now that it's a 1/1 triforce piece hunt  
						
						
						
						
					 
					
						2021-06-13 07:57:34 +02:00 
						 
				 
			
				
					
						
							
							
								espeon65536 
							
						 
					 
					
						
						
							
						
						d425e5eb6a 
					 
					
						
						
							
							disable GT junk fill in hybrid  
						
						
						
						
					 
					
						2021-06-12 13:11:14 -05:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f2a1858b59 
					 
					
						
						
							
							Implement (most) Hollow Knight Options  
						
						
						
						
					 
					
						2021-03-21 00:47:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						bbe51c4cc7 
					 
					
						
						
							
							Speed up restrictive_fill a bit.  
						
						... 
						
						
						
						This also changes behaviour slightly; it used to fill beatable only players' items first, now it shuffles it all together. It is not documented why this was done, so hopefully this doesn't undo something intentional. 
						
						
					 
					
						2021-03-18 17:27:31 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						567954a17f 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py 
						
						
					 
					
						2021-03-06 05:27:16 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f130829c0c 
					 
					
						
						
							
							Massively speed up progression balancing for very large multiworlds  
						
						... 
						
						
						
						Several times faster was observed in testing. 10+ hours to less than 2 in the last sample. 
						
						
					 
					
						2021-03-04 08:10:30 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						bda86a65f7 
					 
					
						
						
							
							Add Grimmkin Flames logic  
						
						
						
						
					 
					
						2021-02-27 16:27:35 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						499f67c586 
					 
					
						
						
							
							HK Logic  
						
						
						
						
					 
					
						2021-02-24 06:02:51 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						dcce53f8c8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py 
						
						
					 
					
						2021-02-21 20:15:07 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c55cf28229 
					 
					
						
						
							
							allow ER coop  
						
						
						
						
					 
					
						2021-02-20 02:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						122e360ec8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py 
						
						
					 
					
						2021-02-19 13:45:50 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						96d544ac84 
					 
					
						
						
							
							Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
						
						... 
						
						
						
						In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
						
						
					 
					
						2021-02-05 08:07:12 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a646594f08 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py
#	Fill.py
#	MultiClient.py
#	MultiServer.py
#	Utils.py
#	test/dungeons/TestDungeon.py
#	test/inverted/TestInverted.py
#	test/inverted_minor_glitches/TestInvertedMinor.py
#	test/inverted_owg/TestInvertedOWG.py
#	test/minor_glitches/TestMinor.py
#	test/owg/TestVanillaOWG.py
#	test/vanilla/TestVanilla.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py 
						
						
					 
					
						2021-01-30 23:29:32 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2352445146 
					 
					
						
						
							
							Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore.  
						
						
						
						
					 
					
						2021-01-30 09:57:25 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						eb1c4313a8 
					 
					
						
						
							
							Fix root cause of items not being placed into locations  
						
						
						
						
					 
					
						2021-01-26 13:11:43 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						c88d9b4339 
					 
					
						
						
							
							Additional fixes for Ice Rod Hunt  
						
						
						
						
					 
					
						2021-01-26 07:06:57 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						670b8b4b11 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	MultiClient.py
#	WebUI.py 
						
						
					 
					
						2021-01-21 05:36:16 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f4281f81f5 
					 
					
						
						
							
							Merge branch 'main' into multishop  
						
						
						
						
					 
					
						2021-01-17 22:08:43 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a87a79eb00 
					 
					
						
						
							
							remove some duplicate code  
						
						
						
						
					 
					
						2021-01-17 22:08:28 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						7333a15f1f 
					 
					
						
						
							
							handle merge conflicts after plando update  
						
						
						
						
					 
					
						2021-01-17 06:54:38 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						082a7b7e41 
					 
					
						
						
							
							Merge branch 'main' into multishop  
						
						
						
						
					 
					
						2021-01-13 10:40:52 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						7bb115de72 
					 
					
						
						
							
							Fix bug with placements always being empty.  
						
						... 
						
						
						
						It will never be not empty, because every placement that succeeds gets its event set to true, and the conditional expects locations already placed within the fill to also not be events. 
						
						
					 
					
						2021-01-13 10:40:23 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						058436e47f 
					 
					
						
						
							
							shop cleanup and correctly backreference swapped items' locations  
						
						... 
						
						
						
						Also fixes a false reference in progression balancing from 2019 (swapped Location.item.location was not updated) 
						
						
					 
					
						2021-01-11 13:35:48 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						36123308a6 
					 
					
						
						
							
							Refine Shop Item Candidate picking  
						
						
						
						
					 
					
						2021-01-10 15:50:18 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e36c6e97c1 
					 
					
						
						
							
							Merge remote-tracking branch 'pepper/multishop-all' into multishop  
						
						... 
						
						
						
						# Conflicts:
#	EntranceRandomizer.py
#	Rom.py
#	WebHostLib/static/static/playerSettings.json
#	data/basepatch.bmbp 
						
						
					 
					
						2021-01-09 16:03:59 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						eea4cb5815 
					 
					
						
						
							
							Make sure yamls that specify key drop plando locations don't fail.  
						
						
						
						
					 
					
						2021-01-08 06:37:23 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						37cf2e1ac4 
					 
					
						
						
							
							speed up local item fill, by sorting by world once instead of up to twice per player  
						
						
						
						
					 
					
						2021-01-07 12:43:11 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						113efa8f02 
					 
					
						
						
							
							Fix bugs that prevent seed rolling from continuing if too many plando items are placed.  
						
						
						
						
					 
					
						2021-01-06 11:13:22 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						8ef78cc32a 
					 
					
						
						
							
							Add options to allow silent failed plando placements.  
						
						
						
						
					 
					
						2021-01-05 09:56:39 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						a6d53aafb0 
					 
					
						
						
							
							Add option to hard require plando item placement.  
						
						
						
						
					 
					
						2021-01-04 13:50:42 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						bd86a07115 
					 
					
						
						
							
							make random world targeting smarter, in only considering possible unfilled locations  
						
						
						
						
					 
					
						2021-01-04 15:14:20 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f3b6be2b20 
					 
					
						
						
							
							Item Plando Support  
						
						
						
						
					 
					
						2021-01-02 12:49:43 +01:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						c66e97faf6 
					 
					
						
						
							
							Merge branch 'shop-fill' into multishop-all  
						
						
						
						
					 
					
						2020-12-23 11:29:20 -06:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						83304fd314 
					 
					
						
						
							
							Rotate rupees out of shop and equalize prices  
						
						
						
						
					 
					
						2020-12-23 11:28:42 -06:00 
						 
				 
			
				
					
						
							
							
								pepperpow 
							
						 
					 
					
						
						
							
						
						4f58459742 
					 
					
						
						
							
							Shop Generation options  
						
						... 
						
						
						
						(reduced from previous PR) 
						
						
					 
					
						2020-11-23 19:38:57 -06:00