Fabian Dill 
							
						 
					 
					
						
						
							
						
						0586b24579 
					 
					
						
						
							
							Factorio: add small_diamonds tech tree layout  
						
						
						
						
					 
					
						2021-04-10 03:03:46 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c4d6ac50be 
					 
					
						
						
							
							turn weapons into boolean swordless  
						
						
						
						
					 
					
						2021-04-09 20:40:45 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						250099f5fd 
					 
					
						
						
							
							Small adjustments  
						
						
						
						
					 
					
						2021-04-03 20:02:15 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						d24ee45462 
					 
					
						
						
							
							Merge branch 'main' into Archipelago_Main  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py
#	LttPAdjuster.py
#	Main.py
#	Mystery.py
#	Utils.py
#	WebHostLib/generate.py
#	playerSettings.yaml 
						
						
					 
					
						2021-04-01 11:44:37 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						dc73fa0f33 
					 
					
						
						
							
							Factorio integration  
						
						
						
						
					 
					
						2021-04-01 11:40:58 +02:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						1f5bcb6273 
					 
					
						
						
							
							update basic and normal boss shuffling with a less biased algorithm  
						
						
						
						
					 
					
						2021-03-26 04:05:36 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						4d99bb1429 
					 
					
						
						
							
							Allow setting of Glitching to Triforce from ganon in host.yaml.  
						
						
						
						
					 
					
						2021-03-22 13:14:19 -07:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ef3623fb5f 
					 
					
						
						
							
							only alttp players have medallions  
						
						
						
						
					 
					
						2021-03-21 05:19:29 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f2a1858b59 
					 
					
						
						
							
							Implement (most) Hollow Knight Options  
						
						
						
						
					 
					
						2021-03-21 00:47:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						01ef29568a 
					 
					
						
						
							
							Temporarily destroy the world, instead of copying it.  
						
						... 
						
						
						
						Not pretty, but faster. Unfortunately can't be threaded alongside rom/multidata creation, as otherwise locations may be empty at certain times. 
						
						
					 
					
						2021-03-17 10:53:40 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						91c0650b42 
					 
					
						
						
							
							remove some missed nonlocal world references  
						
						... 
						
						
						
						that would refer to a different world after copying it
It is static data though, so it hasn't created an actual bug (yet) 
						
						
					 
					
						2021-03-14 22:59:41 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						3d93f659e3 
					 
					
						
						
							
							some option updates  
						
						
						
						
					 
					
						2021-03-14 08:38:02 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						4b499d2b1c 
					 
					
						
						
							
							fix location hints not being able to get the correct text  
						
						
						
						
					 
					
						2021-03-14 00:27:06 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a528ed5e9e 
					 
					
						
						
							
							Client now uses location_id consistently internally, instead of switching on a dime all the time  
						
						... 
						
						
						
						And some smaller changes 
						
						
					 
					
						2021-03-07 22:05:07 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						d0d995b3a4 
					 
					
						
						
							
							Use the more convenient _asdict() function of named tuples.  
						
						
						
						
					 
					
						2021-03-05 11:05:57 -08:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						60e032510d 
					 
					
						
						
							
							Make pre_rolled safer by converting namespace/plandoitems/plandoconnections to/from dict.  
						
						
						
						
					 
					
						2021-03-05 02:50:40 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						612c3c23c0 
					 
					
						
						
							
							spheres should ignore empty locations  
						
						
						
						
					 
					
						2021-02-27 18:58:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						8bfddb7fc6 
					 
					
						
						
							
							Remove Single-Item logic macros  
						
						
						
						
					 
					
						2021-02-27 17:11:54 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						bda86a65f7 
					 
					
						
						
							
							Add Grimmkin Flames logic  
						
						
						
						
					 
					
						2021-02-27 16:27:35 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						abcc2690f0 
					 
					
						
						
							
							Add "Fake" (Randomizer-only) Hollow Knight items  
						
						
						
						
					 
					
						2021-02-26 21:03:16 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						499f67c586 
					 
					
						
						
							
							HK Logic  
						
						
						
						
					 
					
						2021-02-24 06:02:51 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a248fd5f94 
					 
					
						
						
							
							add a HK game completion rule  
						
						
						
						
					 
					
						2021-02-22 11:18:53 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						8a395a3021 
					 
					
						
						
							
							update guis  
						
						
						
						
					 
					
						2021-02-21 20:37:43 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ff9b24e88e 
					 
					
						
						
							
							Hollow Knight integration  
						
						... 
						
						
						
						(prototype status) 
						
						
					 
					
						2021-02-21 20:17:24 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						dcce53f8c8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	Adjuster.py
#	Gui.py
#	MultiClient.py
#	setup.py
#	worlds/alttp/AdjusterMain.py
#	worlds/alttp/Main.py 
						
						
					 
					
						2021-02-21 20:15:07 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						8dc2a5748c 
					 
					
						
						
							
							Allow for possible reuse of er layout  
						
						... 
						
						
						
						This is done by assigning a unique seed to each player who doesn't have one set.  er layout seed is output in spoiler log. 
						
						
					 
					
						2021-02-20 12:01:38 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c55cf28229 
					 
					
						
						
							
							allow ER coop  
						
						
						
						
					 
					
						2021-02-20 02:30:55 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						122e360ec8 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	MultiClient.py
#	Utils.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Shops.py 
						
						
					 
					
						2021-02-19 13:45:50 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						d8366fbac7 
					 
					
						
						
							
							Add Activated Flute as a proper item  
						
						
						
						
					 
					
						2021-02-15 22:33:44 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e4d7e08963 
					 
					
						
						
							
							when sweeping for events, only filter them once  
						
						
						
						
					 
					
						2021-02-14 17:52:01 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						0af77421fc 
					 
					
						
						
							
							remove fairy and big magic from bonk prizes in hard/expert  
						
						... 
						
						
						
						remove arrow prizes in retro when "g" is not toggled
rename "difficulty_adjustments" to "item_functionality" 
						
						
					 
					
						2021-02-10 07:01:03 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						96d544ac84 
					 
					
						
						
							
							Speed up Progression Balancing, mostly by using generators and pre-sorts where the opportunity exists  
						
						... 
						
						
						
						In some cases multi-thousand element lists were created in-memory with near identical contents, per player, then discarded and reassembled.
Was testing against a case with 3 GB of additional memory use (50 players) which appeared to get stuck, but really was just very slow. This example case is fixed with these changes.
Additionally, progression balancing is now run after ShopSlotFill, so it is now "aware" of the changed progression shops can produce.
As well, special handling for keys was removed, as not all games will have the notion of keys. 
						
						
					 
					
						2021-02-05 08:07:12 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e4d4ff667c 
					 
					
						
						
							
							Some Shop fixes:  
						
						... 
						
						
						
						Make sure that dark lake hylia shop in inverted retains the blue potion, while allowing shop slots on top (potion will always be the leftmost slot, ignoring "i"/"f"/"g")
Cull Shop swap Candidates before generating weights, then keep track of updated sphere sizes during swaps. This significantly reduces the chance to run out of candidates, as large clumps of false candidates do not get included in the weight
Shop fill is slower with this, as all candidates need to be swept once, instead of on-demand; but this seemed the best way to address the remaining issues. 
						
						
					 
					
						2021-02-03 14:24:29 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						fcbaa35cc5 
					 
					
						
						
							
							new inverted logic, accounting for dark world flute activation  
						
						
						
						
					 
					
						2021-02-02 11:24:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						3d81f0cca7 
					 
					
						
						
							
							update after merge from /main  
						
						
						
						
					 
					
						2021-01-30 23:43:15 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						a646594f08 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py
#	Fill.py
#	MultiClient.py
#	MultiServer.py
#	Utils.py
#	test/dungeons/TestDungeon.py
#	test/inverted/TestInverted.py
#	test/inverted_minor_glitches/TestInvertedMinor.py
#	test/inverted_owg/TestInvertedOWG.py
#	test/minor_glitches/TestMinor.py
#	test/owg/TestVanillaOWG.py
#	test/vanilla/TestVanilla.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py
#	worlds/alttp/Rom.py 
						
						
					 
					
						2021-01-30 23:29:32 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2352445146 
					 
					
						
						
							
							Remove all uses of "item.priority" as the remaining fill algorithms don't need it anymore.  
						
						
						
						
					 
					
						2021-01-30 09:57:25 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						9ee5c50f88 
					 
					
						
						
							
							Fixed non-deterministic shop-sanity shuffling.  
						
						
						
						
					 
					
						2021-01-28 22:39:04 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						9386a9c220 
					 
					
						
						
							
							Update Menus  
						
						
						
						
					 
					
						2021-01-24 21:58:26 +01:00 
						 
				 
			
				
					
						
							
							
								CaitSith2 
							
						 
					 
					
						
						
							
						
						6095cfc586 
					 
					
						
						
							
							If any shop shuffle slots are defined, define ALL of them to avoid information leakage.  
						
						
						
						
					 
					
						2021-01-22 05:40:50 -08:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						670b8b4b11 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	MultiClient.py
#	WebUI.py 
						
						
					 
					
						2021-01-21 05:36:16 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						2b730ab1d4 
					 
					
						
						
							
							Merge branch 'main' into multishop  
						
						
						
						
					 
					
						2021-01-18 22:30:05 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						4fb8067b5e 
					 
					
						
						
							
							document item plando force parameter  
						
						
						
						
					 
					
						2021-01-18 05:07:53 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						ba07da6bba 
					 
					
						
						
							
							Change ShopShuffle to operate within current Sphere  
						
						
						
						
					 
					
						2021-01-17 22:58:52 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						514cd19367 
					 
					
						
						
							
							Merge branch 'main' into breaking_changes  
						
						... 
						
						
						
						# Conflicts:
#	BaseClasses.py
#	Mystery.py
#	WebHostLib/downloads.py
#	WebHostLib/models.py
#	WebHostLib/templates/macros.html
#	WebHostLib/upload.py
#	worlds/alttp/ItemPool.py
#	worlds/alttp/Main.py 
						
						
					 
					
						2021-01-17 06:50:25 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f3e686ba9a 
					 
					
						
						
							
							Move Shop related stuff to a Shops module  
						
						
						
						
					 
					
						2021-01-16 02:23:23 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						e8a57a4d24 
					 
					
						
						
							
							Change hint for shop items to be "for sale"  
						
						... 
						
						
						
						Lock Dungeon Prizes, as they're not supposed to be moved by any swapping mechanic 
						
						
					 
					
						2021-01-13 14:58:40 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						c0cdeef67a 
					 
					
						
						
							
							Optimize fulfills_accessibility by pruning to relevant locations  
						
						
						
						
					 
					
						2021-01-13 14:27:17 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						0978daba69 
					 
					
						
						
							
							Make sure shop slots obey accessibility rules.  
						
						... 
						
						
						
						The way this is checked is quite computationally expensive, should revisit later. 
						
						
					 
					
						2021-01-11 19:56:18 +01:00 
						 
				 
			
				
					
						
							
							
								Fabian Dill 
							
						 
					 
					
						
						
							
						
						f12259dd7d 
					 
					
						
						
							
							Simplify ShopSlot Shuffling  
						
						
						
						
					 
					
						2021-01-10 19:23:57 +01:00